Quake II Power Codes -------------------- The curly brackets indicate an optional parameter. The word "num" indicates a place where an integer number should go. Command Outcome ------- ------- crosshair bool if bool is 0, hides crosshairs g_unlimited_ammo bool all ammunition stays at the maximum if bool is 1. if bool is 0, this is disabled. gamemap (map_name) loads the map_name as the playing field give blaster {num} provides a simple blaster give body armor {num} increases body armor by num give bullets num provides the number of bullets give cells num provides the number of cells give combat armor {num} increases combat armor by num give envirosuit {num} provides the number of environment suits. give grenades num provides the number of grenades give grenade launcher {num} provides a grenade launcher give health 999 999 health (doesn't add to your health) give invulnerability {num} provides the number of invulnerability enhancements give item_adrenaline {num} provides adrenaline give item_bandolier {num} provides a bandolier give item_pack {num} provides an ammo backpack give jacket armor {num} increases jacket armor by num give key_airstrike_target provides the airstrike marker give key_blue_key provides the blue key give key_commander_head provides the commander's head give key_data_cd provides the data cd give key_data_spinner provides the data spinner give key_pass provides the passkey give key_power_cube provides the power cube give key_pyramid provides the pyramid key give key_red_key provides the red key give machine gun {num} provides a machine gun give mines num provides the number of mines give powershield {num} provides a powershield give powerscreen {num} provides a power screen give nuke num provides the number of nukes give shells num provides the number of shotgun shells give shotgun {num} provides a shotgun give slugs num provides the number of slugs give super shotgun {num} provides a super shotgun give quad {num} provides the number of quad damage enhancements give railgun {num} provides a railgun give rebreather {num} provides the number of rebreathers give rocket launcher {num} provides a rocket launcher give rockets num provides the number of rockets give silencer {num} provides the number of silencers god causes the player to be immortal map start skips back to the beginning of this level map end skips forward to the end of this level noclip turns off clipping; player can walk through walls notarget makes the player invisible status displays the player's progress sv_gravity num modifies gravity to a number from 0 (none) to 850 (normal) team "name" names the team that the player belongs to